This command enables and disables (toggles) smooth frame logging. The country tag to print ideas to game.log for. This command sets the specified consort flag for the specified country tag. Optional. The ID of the issue you wish to add to parliament. The country tag of the country you wish to add 100 Papal Influence to. This command will start the disaster with the specified ID within the country you are currently playing as. If not specified, the incident will start in your country. The country tag of the country you wish to log all crownland changes for. add_to_curia_treasury [amount] DLC: Emperor. Optional. The number of the map mode you wish to change the map to. This console command sets the age of your ruler to the specified amount of years. The amount of reform progress with you wish add. Blog; Other Command Lists . This command will give the Pope the Golden Bull with the specified ID. The amount of points you wish to add to all powers. The DLC key of the DLC you wish to show the landing page for. If you do not specify a country tag here, your own country will be affected. This command adds natives to the province with the specified ID. Optional. favors [country tag] [amount] DLC: The Cossacks. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. Specify a negative number to remove. The language tag of the localisation file you wish to reload (e.g. This command prints a list of all console commands to the game.log file. This command re-initiates the chat (reloads the chat). The ID of the province you wish to set the AI's invasion target to. The number you wish for the combat dice to always land on. Optional. See argument information for reform IDs. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. If game controller support is disabled (default), typing this command will turn it on. If specified, this command will change the age of the ruler belonging to the country with this country tag. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. The ID of the province you wish to spawn Jan Mayen in. add_trait [ruler trait id] DLC: Rights of Man. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). The ID of the province you wish to remove the core status from. HOI4 Event IDs Victoria 2 Event IDs If not specified, the country that you are playing as will be affected. Press the up or down arrow keys to traverse through previously executed commands. Europa Universalis 4 is a grand strategy game from Paradox Interactive. All AI nations get a 25% colonial range bonus and massively reduced likelyhood of native attacks. Specify a negative number to remove natives (-1 would remove 100 natives). This command forms a union between the two specified countries. Court member IDs: The ID of the culture you wish to set the court member's to. 55 for 55%). Optional. This command sets your country's sprite level. This command kills the heir of the specified country. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. This command kills a random leader (from any country in the game). Optional. The country tag of the country you wish to have the opinion of changed. This debug command logs to the console the current land shares for estates or crowns. Diplomatic tech advances. This command will print the value of the specified modifier for the target country. The country tag of the country you wish to make a Synthetics state. Specify negative numbers to remove piety. The country tag of the country you wish to view the value of a modifier for. For example, 'commandlistfile.txt'. Specify a negative number to remove. Base tax is used in the calculation for province tax income. Specify a negative number to remove liberty desire. The tag of the country you wish for war to be declared upon (the defender). All countries below this limit will be highlighted. Thomadz 3 yr. ago So annoying. A protectorate is a country that is protected and controlled by another. This command colonizes the specified province for your current country. Specify a negative number to remove. This command removes a casus belli (specified by its ID and the two country tags involved). This command changes the age of the heir of your current country. innovativeness [amount] [country tag] DLC: Rule Britannia. Optional. This command adds and removes karma from a specified Buddhist country. This command will print a list of flags for the province with the specified ID to the console. If specified, the country with this tag will be the country that assimilates the specified province. If the two specified countries are already integrating, this command will instantly complete the integration process. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. make_subject [country tag] [country tag] [subject type id]. The ID of the provice you wish to start the pirate within. A country tag. If you annex a country which has colonial nations, you will get all these colonial nations. The amount of levels to add in all technology types. This console command makes a country a subject of another country. The amount of reform desire you wish to add to your country. See argument information for help with CID Type and Index. The tag of the country to add the sailors to. If specified, the specified province will be claimed for the country with this tag. This command prints a specified amount of random RGB (color) values to the game.log file. Optional. Does AI cheat when colonizing? :: Europa Universalis IV General Discussions This debug command asserts the specified trigger. The first country tag is for the country you wish to clear the aggressive expansion towards. Note that this command applies to the Shinto religion. Specify -1 here to revert the combat dice to normal (making it random again). If not specified, the country you are playing as will be affected. This command reloads all strait vertex buffers. This command will make your current country surrender. Instant colonization, as you might've guessed, makes colonization instant. tributary [country tag] DLC: Mandate of Heaven. This command sets the isolation level (0 - 4) of the country you are playing as to the specified number. Specify a negative amount to subtract. Specifying a negative amount reduces innovativeness. The amount of navy tradition you wish to add. If no country tag is specified, this command will apply to the country that you are playing as. If a country tag is specified, it will be executed within that country. Optional. This command adds a country (specified by a country tag) to your interest. Specify a negative number to remove mandate. The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). It is believed that the original function of this command was removed before the game was released. Optional. Then cheat upwards through the dip techs until you see which one gets you there. If not specified, the country will be discovered for the country you are currently playing as. EU4 Add_colonist Command General Information This command adds a colonist to the country with the specified country tag. A number. There is no cheat to do exactly what you want but you can probably use "own <province id>" if you have to. The tag of the country you wish to kill a cardinal within. Optional. The tag of the country you wish to change the horde unity of. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. The ID of the province you wish to start a native uprising within. This command reloads the game's language files (localisation files located in the 'localisation/' folder). The amount of doom you wish to add to the target country. Optional. Specify negative numbers to remove harmony. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. This console command starts the incident with the specified ID for the country with the specified country tag. Then make a beeline across the country toward the Pacific. This command adds the specified amount of fervor to the country with the specified country tag. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). This command will add the specified amount of army professionalism to a specified country tag. The ID of the idea group you wish to add. Use 'timer' to see results/data collected. set_base_production [province id] [value]. The amount of stability to add. The test ID of the code test you wish to run. 'echo test 123' would print 'test 123' to the console. incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. The amount to set the Chinese Emperor's meritocracy to. This command changes the song currently being played (in-game music) to the next song queued in the playlist. This command adds the specified amount of money to the Curia Treasury. This is a toggle debug command. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. Negative numbers will remove army professionalism. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. A country tag. This is a toggle command. Does the AI cheat on Colonial Range? | Paradox Interactive Forums If not specified, the effects of this command will be applied to the country you are currently playing as. This cheat command will instantly repair all ships belonging to the country with the specified country tag. colonial range advisor is missing? : r/eu4 - reddit To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. Optional. The ID of the trait you wish to set for your country's military leader. Optional. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). Specify a negative number to remove points. You can optionally specify either a mapname, postfx or filename (ending in .fx). The amount of innovativeness you wish to add. Optional. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. This command adds the specified amount of mandate to the country you are currently playing as. This is a debug tool - it is used to test for GPU memory leaks. This console command will run all of the commands within the file with the specified name. The ID of the province you wish to begin reformation within. Use the command 'frenzy' to enable. Specify a negative number to decrease a province's prosperity progress. A number between 0 and 4 (4 being the most isolated). This command adds the specified Casus Belli against the country with the specified tag. Use the tag command to resume playing again. This console command will create a light ship with the specified name and abilities as a flagship. This command stops the debug timer from collecting data. This command will enable victory cards in singleplayer mode. Executing this command will cause debug information about the economy to be printed to the game.log file. This command makes the province with the specified ID a core of the country it belongs to. This command creates an admiral with the specified shock, fire, maneuver and siege rating. This command adds the specified idea group to your country, or the specified country tag. The leader's Shock rating, a number from 0-6. 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment This command will toggle AI for the specified minister (see argument information for IDs). This command, if executed without any arguments (just 'SetRandomCount'), will set the random count to 0. This debug command shows the landing page for the DLC with the specified key. If not specified, the country you are currently playing as will be affected. This is a debug command. harmonization [progress] [country tag] DLC: Mandate of Heaven. The tag of the country you wish to add army tradition to. The amount of days old a crash dump should at least be for it to be deleted. If not specified, the event will be carried out within your country. The ID of the religious school you wish to set the target country's religious school to. This command will reload all regions on the map - useful for debugging and fixing bugs. The colonized province will become a core with the province's original characteristics (like religion and culture). karma [amount] [country tag] DLC: Common Sense. This console command adds the specified amount of Government reform progress to the country with the specified country tag. Specify a negative number to reduce Revolutionary Zeal. The amount of sailors to add to the specified country. This command enables and disables (toggles) a specified country's lucky nation status. The country tag of the country you wish to end the mission cooldown for. A country tag. This command adds one cardinal to your current nation (provided it is catholic). This command adds a specified amount of doom to a country (of the Nahuatl religion). Specify a negative number to subtract. This command toggles (enables and disables) fog of war (FoW). Optional. If army debug is disabled (default), running this command will enable it, otherwise it will disable it. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. If not specified, the liberty desire of the country you are currently playing as will be changed. This command adds the specified amount of navy tradition to the country with the specified country tag. See our idea group ID list for IDs. Could well be more than 10%, maybe 25%. setmissionaryprogress [province id] [progress]. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). The ability ID of an ability you wish to add to the newly created galley flagship. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). This command will toggle (enable and disable) yesman mode. This cheat adds spy network points to the specified country tag. The country tag of the country you wish to start the incident within. If specified, the army professionalism of the country with this tag will be affected. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 This command adds a diplomatic enroute to the country with the specified tag. Optional. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). This command sets the base production efficiency (multiplier) for the province with the specified ID to the specified value. This is a debug tool - it is used to test for memory leaks. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. for allies). Colonies Tags? :: Europa Universalis IV General Discussions 3. authority [amount] [country tag] DLC: El Dorado. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. The amount of administrative power you wish to add. By mid-game most nations with a port in Europe are capable of reaching the new world for a couple reasons * Colonial range is increased by diplo techs 7 and 13?? This cheat adds a consort to your current country. This command adds a colonist to the country with the specified country tag. The text you wish to search all commands for. A number. The amount of local autonomy you wish to add to the specified province. add_consort [country tag] [country tag] DLC: Rights of Man. Optional. The ID/type of modifier you wish to view the value of. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. If you do not specify an amount, the default (500) will be added. The amount of prestige you wish to add. This command will kill the ruler of the specified country. The year at which, when reached, the command file should be ran. This command makes one country protectorate another. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. If you do not specify a country tag here, the consort within your current country will be killed. The ID of the estate you wish to add loyalty to. This command disables Great Power Frenzy. This command spawns Jan Mayen in the specified province. This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. This command adds loyalty to the estate with the specified ID. Optional. A number. Optional. If you specify a country tag as a second argument, the country with this tag will have their drill affected. A number. If specified, government reforms for the country with this tag will be cleared. This console command will create a galley with the specified name and abilities as a flagship. If not, it will be your country. Or increase diplo tech or use the exploration or expansion idea group to extend your colonial range. Court member IDs: The ID of the religion you wish to set the court member's to. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. EUIV Cheats | Paradox Interactive Forums The tag of the country you wish to kill the heir to the throne in. 1950.02.23 for the 23rd February 1950. The admiral's Fire rating, a number from 0-6. This command (without any arguments) reloads the game shaders. The tag of the country you wish to form a union. This cheat will instantly win the current siege in the specified province. When executed, it will print a list of invalid AI command counts. AI war declarations are declarations of war from countries that aren't controlled by players. This is a toggle command that turns instant colonization on and off. Europa Universalis IV. If not specified, a cardinal within the country you are currently playing as will be killed. Optional. See arguments for ability IDs. This debug command prints to the console 'Not Successful'. Age of Empires Cheats. This command ends the cooldown that limits how fast you can migrate. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. Negative numbers can be used to decrease the absolutism of a country. This debug command copies the version number of your Europa Universalis IV installation / game to your clipboard. The ID of the province you wish to add population ID. Province IDs This command prints statistics to the game.log file. The tag of the country you wish to add manpower to. See argument explanation for estate IDs. Specify a negative amount to remove base unrest. If not specified, the province will be claimed for your current country. Steam Community :: Guide :: A Basic Guide to Colonization The ID of the province you wish to change the base production of. Canada - Europa Universalis 4 Wiki - Paradox Wikis NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. Specify a negative number to remove. I am playing with RNW. Use the command 'combat_dice -1' to restore normal functionality (random). This console command adds the specified amount (number) of absolutism to the country you are playing as. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. 'English'). 15 would be 15 years old. leader [fire] [shock] [maneuver] [siege] [country tag]. Receiver. If you specify a country tag, the age of the heir of that country will be changed. The ID of the province you wish to view province modifiers for. This command reloads the specified file. This command will set your country's military leader's trait to the trait with the specified trait ID. This cheat command starts the imperial incident with the specified ID. Couldn't find the exact number in FAQ forum post about AI cheats. This command will make you play as (switch to) the specified country tag. The ID of the province you wish to change the prosperity progress of. I am a fan of photography, web development, and education. This debug command can be used to free up space from crash dumps. Specify negative numbers to reduce reform progress. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. The country tag of the country that you wish to change the devotion of. The first Idea of Exploration Ideas adds a Colonist. This command makes the specified province no longer a core of the country it belongs to. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). The country tag of the country you wish to kill all court advisors in. change_religion_court [court member id] [religion id]. This command enables and disables (toggles) terrain incognita. The name/ID of the mission you wish to test. If an amount is not specified, the default (999) will be applied. You can read my blog with a click on the button above. The second country tag (optional) is for the the country that is imposing the aggressive expansion. This command prints the current time to the console. This is a toggle command. Optional. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). The value you wish to set the specified province's base manpower to. change_religion [country tag / province id] [religion id]. Colonial range - Europa Universalis 4 Wiki - Paradox Wikis The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). This command removes a claim a specified country has made on a province. This is a debug command, it is used to debug canals within the map. The tag of the country you wish to change the Republican Tradition value of. Specify a negative number to subtract money (ducats). I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . power [stability key / idea group key / tech key] [country tag]. Europa Universalis IV Cheats - PC Cheats Wiki Guide - IGN The ID of the province you wish to make a core. This command can be used to change the speed the game runs at. Optional. If AI war declarations are turned on, using this command will turn them off (default). If they are different, there is a problem (because two save files made at the same time should be identical). The country tag of the country you wish to add/remove church power from. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. The amount of bytes of memory to leak for each chunk. This command can be used to increase or decrease inflation within a specified country. The admiral's Shock rating, a number from 0-6. Optional. This console command creates a center of trade with the specified level (1-3) in the specified province. The country tag of the country you wish to discover the capital. A number. 1 Reply saturnus40 4 yr. ago Cheat events, the list of which is below, bring even more interesting features. Otherwise, this command will apply to the country you are playing as. Specify a negative number to remove karma. So you can annex one of the colonizers to get their CNs. And to get closer to Africa, conquer some Portuguese islands. This command adds the specified amount of authority to either your own country or the country with the specified tag. Executing this command will print information about balances to the game.log file (not the console). The country tag of the country that declared the casus belli (the other country involved in the casus belli). A number. This command enables and disables (toggles) the visibility of vertex textures in the game map. This console command will clear any aggression expansion between the two countries with the specified country tags. The country tag of the country you wish to protect/control the other specified country tag. This console command will pause the game when the specified in-game date is reached (i.e. If not specified, FoW will be toggled everywhere. Specify a negative number to remove population. The tag of the country you wish for the consort to be from. See argument information for religion IDs. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. If not specified, this will be the country you are currently playing as. The tag of the country you wish to form a union. imperial_incident [imperial incident id] DLC: Emperor. The amount of war exhaustion you wish to add. Optional. It polls valid events. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. Specify a negative number to remove base unrest. If executed without a command as an argument, a list of all commands will be printed to the console. May crash the game. The ID of the province you wish to colonize for the country you are currently playing as. Negative numbers will remove authority. All crash dumps older than the specified amount of days will be deleted. This command enables and disables (toggles) the collision box debug information being drawn on the screen. The colonized province will become a core with the province's original characteristics (like religion and culture).
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